Description
The Portuguese fully embraced azulejos (originally white and blue ceramic tiles), introduced by the Moors, when their king Manuel I was enchanted by the stunning beauty of the Moorish decorative tiles during a visit to the Alhambra palace in southern Spain. Captivated by the interior beauty of the Alhambra, the king immediately ordered that his own palace in Portugal be decorated with similar wall tiles. As a tile-laying artist, you are challenged to decorate the walls of the royal palace of Évora. In Azul, players take turns drafting coloured tiles and placing them on their player board. Later in the round, players score points based on how they have placed their tiles to decorate the palace. Extra points are scored for specific patterns and completed sets. Wasted supplies hurt the player's score. The player with the most points at the end of the game wins.











