Description
Roll the dice three times, keep the ones that suit you and hope for five of a kind. Jamb is a classic dice game: with five dice you make combinations and write them on a score sheet with columns and rows. This edition from the publisher Piatnik contains five dice in a holder and a pad of score sheets.
How to play Jamb
On your turn you roll the dice up to three times. After each roll you choose which dice to keep and which to roll again. After the last roll you write the result in one of the empty boxes on the score sheet. If the dice don't match any combination, you write a zero in the box you choose.
In the top part of the score sheet you add up the ones to sixes, and for at least 60 points in a column you get 30 bonus points. In the middle part you write the highest and the lowest sum of the dice, and their difference is multiplied by the number of ones. At the bottom are the combinations three of a kind, straight, full house, four of a kind and jamb, each with extra points. The columns set the order: one you fill in from top to bottom, another from bottom to top, and in the announcement column you announce after the first roll what you will write down.
Why you will like it
- After every roll you decide whether to play it safe or take a risk for four of a kind or a jamb.
- The downward, upward and announcement columns make the same combination a different challenge each time.
- The middle part with the highest and lowest sum adds one more decision to the game.
- The game needs only dice and a score sheet, so you can take it with you anywhere.
Who is Jamb for
Jamb is a game for two to six players aged 7 and up, and a game takes about 30 minutes. The rules are simple, and children also practise addition while playing. The game is in Slovenian, Croatian, Bosnian and Serbian.
What you might not like
The dice have a big say, so Jamb may not be the best fit for those who prefer games in which only planning decides the outcome.
What's in the box
- 5 dice in a holder
- pad of score sheets
- rules








