Description
The army of Sauron has gathered below Helm's Deep and the defenders must hold out. The Lord of the Rings: Battle for Helm's Deep is a family dice game in which the box becomes a fortress on four legs and the game board is the path around it. The first player to defeat all their army cards wins.
How to play The Lord of the Rings: Battle for Helm's Deep
Each player has a figure and four Army of Sauron cards showing sword, helmet and shield symbols. On your turn you roll the die and move. On a White Hand space you take a token from beneath Helm's Deep: if its symbol matches a symbol on your card, you place it there, otherwise you put it back. Gandalf counts as any symbol, and a token showing a die gives you another roll.
On some spaces a roll decides whether you get one or two tokens. On an orc space you must roll higher than the number on the space, otherwise you return a token. Once a card has all its symbols, you turn it over. The first player to turn over all four cards wins.
Why you will like it
- The box turns into a fortress on legs with the tokens hidden underneath.
- Gandalf can fill any symbol, so every token you draw is a small surprise.
- Orc spaces and White Hand spaces bring twists right up to the last roll.
- The rules are short, so you can start playing right away.
Who is The Lord of the Rings: Battle for Helm's Deep for
The game is for two to four players aged 10 and up and takes about 30 minutes. The rules are simple, so it suits families and fans of The Lord of the Rings. There is no text on the cards, only symbols. This edition comes with Slovenian rules.
What you might not like
The outcome is decided by the die and by tokens drawn blind, and there are few decisions to make. It may not suit players who prefer games with more planning.
What's in the box
- box that becomes the game board
- 4 cardboard legs
- 16 Army of Sauron cards
- 63 tokens
- 4 figures
- die
- rules









