Description
You travel across the treacherous lands of Middle-earth while evading the relentless Sauron. The Lord of the Rings: Race to Mount Doom is a family card race across three boards named after parts of the story: The Fellowship of the Ring, The Two Towers and The Return of the King. At the end of the road stands Mount Doom, which you assemble from cardboard.
How to play The Lord of the Rings: Race to Mount Doom
On your turn you discard as many cards as the number of spaces you want to move. On the new space you flip a path tile: it may hold a battle or the Eye of Sauron, which moves Sauron forward. In a battle you must cover each coloured rune on the battle card with a card from your hand. For every uncovered rune, Sauron moves one space. At the end of your turn you draw two cards, or three if you stayed where you were.
If Sauron is ahead of you, you must discard a card. The player who reaches Mount Doom first wins. If Sauron gets there first, you all lose.
Why you will like it
- You need the same cards for walking and for battles, so on every turn you decide how many of them to spend.
- Sometimes it pays to stay put and draw three cards.
- Sauron is a shared opponent: every lost battle brings him closer to his goal, and that puts everyone at risk.
- Special cards let you look at the top of the deck, stop Sauron or add a rune in battle.
Who is The Lord of the Rings: Race to Mount Doom for
It plays with two to four players aged 10 and up and takes about 30 minutes. The rules are simple, so it suits families and fans of The Lord of the Rings. This edition comes with Slovenian rules.
What you might not like
You draw path tiles and cards blind, so luck has a big influence on the outcome. It may not suit those who prefer games with more planning.
What is in the box
- 3 game boards
- cardboard Mount Doom
- 45 path tiles
- 60 battle cards
- 60 player cards
- 4 character figures
- rules









